For a single character spritesheet, MV calculates the size of each frame as 1/3 of the canvas width by 1/4 of the canvas height. Is there a tutorial for making sprite sheets with different sized sprites?įirst, there is not actually any 'padding' between characters and poses. I know that as long as everything stays proportional the game reads it properly but I can't seem to get the spacing in between the sprites right.ĭoes the padding in between characters and poses increase proportionally with the canvas size? If not how does it work? Is it always a certain number of pixels? Are there maybe templates somewhere I can use? Then I realized the padding between character poses and sheets were off and I can't seem to figure out how to properly adjust them. The first thing I tried was just increasing the canvas size (I'm editing with ) and then just shifting everything over by 1/2 the amount (increased canvas size by 4 pixels shifted everything 2 pixels left and down). Seems no matter what I do though I end up with the sprites misaligned and parts cut off. I'm working on editing some the character generator characters sprite sheets and I need about 4ish more pixels along the top to add a detail to one characters hair.